Choose your path: Apprentice Path Conspiracy Path Murder Path Show all paths
Choose your gender: Male Female Show both genders
Click on a title to expand/collapse the content.
This non-official walkthrough was heavily influenced by the three old walkthroughs. Many parts, especially in the first chapters, are simply a copy of these, with some rearrangements in order to avoiding too much branching.
Altough it should bring you through every minor and major event in the game, I can't guarantee this walkthrough is 100% complete. I may have missed a few minor scenes and some dialogues here and there, and probably some events that seemed straightforward to me have some hidden condition I didn't notice and thus didn't write in the walkthrough. And there is always the possibility that some of the indications given are inaccurate, either because the game changed since when the first walkthrough was written, or because I misinterpreted some parts.
Remember also that the purpose of the game is to have fun. This walkthrough will guide you through all the events, but won't show you every scene with every character, because most of them have no consequence on the story. It's up to you not to neglect your slaves' sexual needs.
There are also many hidden Stones and Books in town, including all of them in here is almost impossible. Wander around, explore every house and every corner, use the Clairvoyance and Pass spells. You may find many useful things that are not written here.
Have fun!
Capacitor
The settings can be changed from your phone. Most of them can be found under the "App" icon:
The remaining settings can be found under the "Play a game" icon:
You can also minimize the left and right bars to show a minimal set of icons. Some of the icons will show useful information if you hover your mouse over them.
The game has a built-in cheat mode. The cheat menu is then accessible in the Left Bar of the game, at the left of the game window. Expand the bar using the + icon and click the "Cheat" link.
Otherwise in the menu:
Details on flags and other technical details are documented in the files in the folder "Development".
Male and female players do affect a number of events, notably how you learn the Possession spell.
One item, a strap-on, is unique to female player and is only present in the Explicit version of the game.
It is possible using the Transform spell (see below) for a female player to become a hermaphrodite/futanari, a woman with a cock as well as a pussy. In most situations the game will treat you a a male for sex scenes except you will still be referred to using female pronouns like she/her etc.
These are major ways to play the game that considerably vary events in the game. There are three currently, some with variants.
In this path you become Sir Ronald Gates' apprentice. In this path no killing will take place, outside of a few bad endings.
In this path you refuse Sir Ronald Gates' apprenticeship. Parts of the game are significantly reorganized, notably for money and the Clairvoyance spell. In this path no killing will take place, outside of a few bad endings.
In this path Sir Roland Gates is killed and you are the prime suspect and can be the actual killer. In this path people can be killed, either by accident or design.
You demand Sir Ronald give you the Book, and argue over the book with Sir Roland and kill him by accident.
You demand the Book but leave before killing Sir Ronald, but then witness another killing him and will be considered the murderer.
Death can still take place in this path, you are just not personally responsible for Sir Ronald's death. Maybe others, just not his.
There are major quests/story arcs in the game and common to all paths. These are semi independent, except some require the completion of others.
These two arcs are interdependent and require Dragon Gem and The Demon to be completed:
Time passes in the game at the rate of 10 minutes per action outside and 5 minutes inside. Some actions take no time like checking items or your phone. Options to relax for a while take 1 hour or 30 minutes, depending on the location you are in.
Most shops open at 8AM and close at 6PM, but some places differ to this like the School and Restaurant.
Some events are unique to day time or night time.
Additionally there are days of the week, with the game starting on a Monday. Some places are not open on weekends, for instance the Town Hall and the Bank. Some events only happen on certain days of the week, the game does tell you these criteria but they are not noted in your phone.
You can spend the night in your bedroom, waking at 6AM. You can change your alarm setting in your phone to 6AM, 7AM or 8AM, using the Alarm App. Some friendly (read "charmed") people will allow you to spend the night at their home too.
Some things you may wish to save for night time, like using Stones or having sex again with charmed people. At night the spell Pass can be your friend and allow entry to some places otherwise locked.
The following guides do not note spending the night and some of the steps listed below can vary where you leave some for the night time.
Currently the Transform spell will only affect a few characters:
You'll be able to transform people after defeating Kurndorf and obtaining the soul bound crystal. Transformations are irreversible and only one can be selected, where more possibilities are offered. For all people except yourself and Davy Robbins you must first cast Charm on the person before being able to transform them.
To cast the spell on yourself you need to learn of the Mirrors of the Soul in the Hidden Room, and then cast the spell there. The Vampyre or Ms. Jones will give this information.
Some options are always available, but some require specific selections. When seeking the Relic and Jesse phones, answer "cock" and then you can cast it on yourself (female Player) or Davy Robbins or one of the variations for Mother Superior, Louise and on Jenny. Male players can always cast it on themselves.
You can change this choice, but not the effect of a transformation. Visit your room and open your storage chest. Look through the Explicit porn magazines and look for the magazine "Erections" and select your interest in the magazine to alter this choice.
This is a variant of the Clairvoyance spell and you can learn it in the Hystory Class. It can be used at the Park Duck Pond and at Ms Titus' home, when she is not there. It can give hints on the plot at key times, notably for the Mom & Gabby "run away" bad end, but also for the old key and wine bottle stories and for Elian.
A word of warning about this last topic. The first time you try to use Hydromancy, you'll have visions of a demon. The night after you'll dream the same demon, that will give you directions on how to reach her: from the Sacred Clearing teleport to Elian (visible in the left column) at night. This is a bad end.
As your character gets more experienced you can learn improvements to your magical skills/spells. These are learned based on a point system.
You earn 3 experience points per spell learned and 1 point for every person/being charmed. You start with 1 point once you pick up the book, and Tess's research and the Gold Worm give a small amount. Once you learn of the "Mirror of Souls" you can look in it and see the current total of experience and total of experience spent so far.
Every 9 points you get the option to learn a training and the Book will start blinking in your inventory. Examine it. You can then consult with either Sir Ronald or Tess Adams to learn a new ability. On the Conspiracy Path Sarah can also teach you. You only need to examine the book once, the book will blink each time you get enough points. One hypnotic ability (key to Mother Superior) is learned separately from Mr. Beasley; you still need the points to learn it. Another ability, "defending yourself with magic", is learned from Alison once you charm her.
The trainings are:
NOTE: Masculine charms, Defending yourself with magic, Precision transitions, Augmented hypnosis and Medium powers are necessary in order to progress the story. Learn them, in this order or with some minor variations, as soon as you can. The walkthrough will tell you when to learn which training in order to progress with the story. The other trainigs can be useful, but are not strictly necessary in order to progress with the story.
In the following table you can find in which chapter is described how to meet and charm every character. In the last column is also indicated how many variants exist to the charming process. Variants in italic require the Manipulative Charms training, while letters A, C and M indicate that the variant is available only on the corresponding path and variants in brackets are available only after the character is charmed.
Character | Paths | Variants | |||||
---|---|---|---|---|---|---|---|
Apprentice | Conspiracy | Murder | |||||
Meet | Charm | Meet | Charm | Meet | Charm | ||
Abby | 2 | 8 | 2 | 8 | 2 | 8 | minimal, slave |
Adele Ross, officer | 4 | 8 | 3 | 8 | 3 | 8 | slave |
Alexandra, mother | 2 | 7 | 2 | 7 | 2 | 7 | minimal, slave |
Alison | 2 | 2 | 2 | 2 | 2 | 2 | slave |
Amy Ross | 2 | - | 2 | - | 2 | - | not available |
Angela | 2 | 2 | 2 | 2 | 2 | 2 | minimal, lover, (slave) |
Anita | 7 | 7 | 7 | 7 | 4 | 4 | slut, slaveAC |
Bambi | 2 | 2 | 2 | 2 | 2 | 2 | minimal, slave |
Beasley, Mr. | 1 | 4 | 1 | 4 | 1 | 4 | slave, lover |
Beatrice Thomas, mayor | 2 | 2 | 2 | 2 | 2 | 2 | slave |
Becky Smith, officer | 2 | 2 | 2 | 2 | 2 | 2 | slave |
Brandi, aunt | 8 | - | 8 | - | 8 | - | not available |
Campers | 1 | - | 1 | - | 1 | - | not available |
Camryn Gifford | 8 | 8 | 8 | 8 | 8 | 8 | slave, lover |
Carol Bartel | 8 | 8 | 8 | 8 | 8 | 8 | slave |
Catherine Ross | 1 | 8 | 1 | 8 | 1 | 8 | willing slave, slave |
Cheryl Khan, officer | 5 | 5 | 5 | 5 | 2 | 2 | slave |
Daria, mother superior | 4 | 8 | 4 | 8 | 4 | 8 | slave, witch |
Davy Robbins | 2 | (6) | 2 | (6) | 2 | (6) | captured, but not enslaved |
Debra Kelly | 2 | 2 or 8 | 2 | 2 or 8 | 2 | 2 or 8 | lover or puppy |
Desiree, sister | 4 | 4 | 4 | 4 | 4 | 4 | slave |
Diane White | 5 | 5 | 5 | 5 | 5 | 5 | slave |
Didi | 8 | 8 | 8 | 8 | 8 | 8 | slave |
Donna | 2 | 2 | 2 | 2 | 2 | 2 | slave |
Ellie Bartel | 2 | 8 | 2 | 8 | 2 | 8 | slave, lover |
Emmanuelle Jones, ms. | 7 | 7 | 7 | 7 | 4 | 4 | slave |
Esmeralda | 2 | - | 2 | - | 2 | - | not available |
Gabrielle "Gabby" Halliway | 2 | 7 | 2 | 7 | 2 | 7 | slave, lover, mom's lover, ghoulM |
Geraldine Robbins, mrs. | 2 | 2 | 2 | 2 | 2 | 2 | slave |
Gina James | 2 | 5 | 2 | 5 | 2 | 5 | slave |
Hannah Gifford | 5 | 5 | 5 | 5 | 5 | 5 | slave |
Jade | 7 | - | 7 | - | 7 | - | not available |
Janet Kelly | 2 | 2 | 2 | 2 | 2 | 2 | minimal, slave, lover, bimbo |
Jenny | 2 | 2 or 8 | 2 | 2 or 8 | 2 | 2 or 8 | minimal, slave |
Jesse | 2 | - | 2 | - | 2 | - | not available |
Jessica, witch | 3 | (5) | 3 | (5) | 3 | (5) | bondage, but not enslaved |
John Adams | 2 | 2 | 2 | 2 | 2 | 2 | basic, lover |
Julie, reporter | 7 | - | 7 | - | - | - | not available |
Karen Titus, ms. | 2 | 2 | 2 | 2 | 2 | 2 | willing slave, slave |
Kate Granger | 1 | 6 | 1 | 6 | 1 | 6 | slave, lover, willing girlfriend |
Keana, ghost | 8 | 8 | 8 | 8 | 8 | 8 | slave |
Kerry Batton, chief | 2 | 2 | 2 | 2 | 2 | 2 | slave |
Kristin, bank manager | 1 | 8 | 8 | 8 | 8 | 8 | slave |
Kristina Kay, dr. | 8 | 8 | 8 | 8 | 8 | 8 | slave |
Kurndorf | 3 | (4) | 3 | (4) | 3 | (4) | trapped, but not enslaved |
Kylie, cousin | 2 | 8 | 2 | 8 | 2 | 8 | slave |
Lauren | 4 | 4 | 3 | - | 4 | 4 | slaveAM, not availableC |
Leanne | 2 | 8 | 2 | 8 | 2 | 8 | slave, lover |
Lilith, vampyre | 8 | 8 | 8 | 8 | 8 | 8 | slave |
Logan, miss | 4 | 4 | 4 | 4 | 4 | 4 | slave, breeder |
Louise | 2 | 8 | 2 | 8 | 2 | 8 | slave |
Lucy, thrall | 7 | - | 7 | - | 7 | - | not available |
Madison | 2 | 2 or 5 | 2 | 2 or 5 | 2 | 2 or 5 | slave |
Marie Granger, mrs. | 1 | 2 | 1 | 2 | 1 | 2 | minimal, slave, lover, slut |
Megan, nurse | 5 | 8 | 5 | 8 | 5 | 8 | slave |
Melissa | 8 | 8 | 8 | 8 | 8 | 8 | slave, lover |
Mia | 8 | 8 | 8 | 8 | 8 | 8 | slave |
Miku | 8 | 8 | 8 | 8 | 8 | 8 | familiar |
Monique | 0 | 2 | 0 | 2 | 0 | 2 | slave |
Nina | 2 | 7 | 2 | 7 | 2 | 7 | slave, lover |
Pamela | 4 | 4 | 4 | 4 | 4 | 4 | slave |
Ronald Gates, sir | 0 | - | 0 | - | 0 | - | not availableAC, deadM |
Sandra, nurse | 2 | 4 | 2 | 4 | 2 | 4 | slave |
Sarah Gates | 5 | - | 4 | - | 4 | 4 | slaveM, not availableAC |
Security guard | 8 | - | 8 | - | 8 | - | not available |
Seraphina, thrall | 1 | - | 1 | - | 1 | - | not available |
Sofia | 7 or 8 | - | 7 or 8 | - | 7 or 8 | 8 | slaveM, not availableAC |
Susan Tanika, mrs. | 4 | 4 | 4 | 4 | 4 | 4 | minimal, slave, lover, fuck-toy |
Tess Adams | 2 | 2 | 2 | 2 | 2 | 2 | slave |
Tina Robbins | 2 | 2 | 2 | 2 | 2 | 2 | slave |
Tracy, sister | 2 | 2 | 2 | 2 | 2 | 2 | slave, lover |
Victoria | 2 | 2 | 1 | 2 | 2 | 2 | slave, (personal assistant) |
Zoey | 2 | 2 or 5 | 2 | 2 or 5 | 2 | 2 or 5 | slave, slut |
Start at the School and check the history classroom.
Pick up Mr. Beasley's paper.
Go to the Library and talk to Ms. Titus (all options).
Then visit the Reference area, talk to Monique (all options), expand the right bar and give her the paper.
She will tell you about Sir Ronald and the mansion he lives in.
Find a Taxi and visit Sir Ronald.
NOTE: Taxis have a random chance to appear at ranks. If one is not there wander to check another rank or enter/exit a building.
Politely introduce yourself and never demand the Book, and accept his apprenticeship when offered.
Thank him, and discuss financial aid to get a Letter of Credit for 100$.
NOTE: So long as you have less than 20$ on you and no Letter of Credit when you see Sir Roland, he will give you a new one.
Politely introduce yourself and never demand the Book, and refuse his apprenticeship when offered.
Demand Sir Ronald to give you the book, then tell Sir Ronald that you must have the book. You can either:
Pick up the Book and the money.
Examine and then open the book.
The two variations only differ from here in story text, the progression of the game is otherwise the same.
Leave the Mansion and take the waiting taxi back to the School.
Enter the School and talk to Beasley about Magic Stones.
Exit the room and meet your friend Catherine.
Leave the Mansion, catch the taxi and return to your Home on Kollam St.
Enter your Home, and a delivery girl will give you a package containing the Book and a little money. Pick up the Book, examine it and open it.
Leave your home and check the SMS message. It is no longer needed, delete it if you want (or keep for reference).
Go to the Shopping Center. Visit the Antiques shop and talk to Victoria (all options).
Go to the School and meet your friend Catherine.
Talk to Beasley, tell him you have the Book, but do not give it to him. If you do, it's game over.
Leave the Mansion and take the waiting taxi back to the School.
Go to the School and talk to Beasley, tell him you have the Book, but do not give it to him. If you do, it's game over.
Ask Mr. Beasley what mana does, then ask where to find Magic Stones.
Exit the room and meet your friend Catherine.
Exit the building, walk to the Park and look for Kate. She can be either in the Park or on the Park Bridge. The following event is otherwise identical.
You have three choices: you can either go away, ask why she's in a hurry or insult her. The second one is the only that will let you have her as your willing girlfriend in the future (but you will still be able to charm her), the other two will lock out all future events for her, except charming her.
If you ignored or insulted her, pick up her address.
Go to the Park Pathway, take the kite from the tree and pick up the string.
Enter the Wild Ranges and get an Old Stone, but don't use it yet.
Explore the stones and talk to Seraphina when she says "Hello". This is your only possibility to meet her and as of version 14.8.4 it's not possible to charm her, so there is no need to try and delay the encounter.
You may also randomly find a group of campers here, but they can't be charmed as of version 14.8.4.
If you agreed to study with Kate in the Library, now is the time. The answers to the minigame are:
To get the best ending with Kate make sure to stare at her breasts or touch her ass.
Pick up her address before leaving the study area.
Go home in Kollam street and answer the telephone for a radio quiz. The answers are:
There is no reason to fail this aside from seeing some minorly different events, it will delay getting the magnet for a while. The girl who delivers the prize can still be found at the TV Station later with different scenes.
Walk down the alley to Yoolaroo Dr. and visit the Granger house.
Talk to Mrs. Granger and tell her she's pretty. There are three mutually exclusive alternatives, the first one is preferable (asking for a beer has no consequences):
Ask Mrs. Granger if Kate is home. If you helped her, she is in her room.
Chat with her and bet her about Bruce Lee. The answer is Game of Death. Note: getting it wrong has some nice images too!
If you instead try to kiss her, there are no negative consequences, but you'll miss the scene.
Go to the Shopping Center and enter the Bank. Speak with Ellie the bank teller and start an account.
Give Ellie the Letter of Credit and visit the Manager Kristin to be advanced 100$.
Make sure to deposit enough money at the ATM so that you have less than 30$ with you.
Find a taxi, go to see Sir Ronald and give him a Stone. Learn Tuo Duo, the Clairvoyance spell, and get the Book. Examine it, then open it.
He will ask you to find his lost Old Key.
While you are here, ask for another Letter of Credit.
Visit again the Library and ask Ms. Titus about the book she was reading.
Next visit the Reference Area and ask Monique to look up more information on Kurndorf.
Finally return to the Library Reception and go to the office where the crash occurred. Talk to Tess Adams and ask for help to decipher a spell. Learn Serphoni, the Pass spell to walk though walls.
Go to the School, then in the Park and the Wild Ranges and use your Stone(s). You must return here to use the Stones you will find later in the game.
A ghost will appear. If you found more than one Stone, use them all, then follow the ghost to the School, Kollam Street and the Alley. Watch the ghost walk through the wall.
Cast Pass to enter the Hidden Room, examine the note and learn Dai Chu, the Charm spell.
Note: Kate leaves her home and Mr. Beasley his classroom now.
Leave the Hidden Room.
Now it's time to explore the city and charm every woman (un)lucky enough to remain alone with you. There are two important things to remember. First of all, you will need a lot of mana. You can occasionally find a few Magic Stones in specific places, but to really charm every woman in the game you will need some serious grinding. Here are a few options:
The second thing you should remember is that you will soon be able to train, if you aren't already. As soon as you see your book glowing, examine it. For more information on the topic, see the Magic Tips above.
Return home. If you answered the radio quiz correcty and it's still day or evening, you can answer the door and meet Madison. Otherwise you will meet her in the morning after a good night of sleep.
Ask her to bring the stereo inside, then pick up the Magnet and charm her. Every other choice results in Madison leaving your house. This is a one-time event, but you can still charm her later at the TV Station.
If you tell Madison you would like to fuck her during the charming process, you get a Strap-On. (Explicit Content must be enabled)
If you decide instead to ignore the door, or didn't answer correctly on the phone, you will find the Magnet the next time you will visit your bedroom and Madison can be charmed at the TV Station later.
Use the Magnet to produce String & Magnet. You will need it later.
Go to the kitchen during the day or in the living room at night and ask Tracy where Davy is, then ask what is going on.
Visit Mom in her room and ask all options.
You can't charm neither your sister nor your mother yet, but if you try to charm Tracy you get an insightful message.
Go to your bedroom. Drop the Book to obtain an Old Stone, then pick both of them up.
Go to bed for the night and deny Tracy's request. Agreeing leads to a bad end, so if you want to see it remember to save before going to sleep.
Go to the kitchen and listen to Tracy's conversation, answer questions as you like.
Leave your house and go to the Alley.
Cast Clairvoyance, then use the String & Magnet to get the Rusty Key.
Go to Cherise Road, visit the Gym and meet Amy Ross. You can't charm her as of version 14.8.4.
Walk back to Kollam Street and then to the Shopping Center. Enter the Bank.
Speak to Ellie the bank teller and start an account.
Try to charm Ellie. It won't work, but you will need this later to trigger her charm sequence.
NOTE: You can deposit up to 200$ in the bank. At a later point in the game this account limit can be raised, or if enough days pass (1 month).
Exit the Bank.
Before visiting the General Store, make sure you have less between 30$ and 40$ and deposit any excess at the ATM Machine.
Enter the General Store and meet Leanne. Buy a shovel (15$) and scissors (5$), you will need them later in the game. You can also buy a paperweight (3$) to obtain some mana next time you visit the Wild Ranges.
Chat with Leanne, then agree to look after the store. It's not clear if there are consequences if you decide to take the money.
There is a random chance a woman will flash her tits to you when you visit the store, but there is no way to charm her as of version 14.8.4.
Since you can't charm Leanne yet, exit the store.
Enter the Antique Store and meet Victoria. Introduce yourself and chat with her, then charm her. You can now sleep here at night.
Exit the store.
Enter the Restaurant and meet Jenny. Talk to her, buy a Bratwurst for 4$, then charm her immediately. You can leave for a minimal effect, or you can tell her to lower her shirt for a full enslavement.
If you miss this opportunity, you will have to wait until you learn Shielded Charm.
Exit the restaurant.
Walk to Kollam Street, then to School.
Enter the School and visit the History Classroom. Examine the books, more than once if necessary, and read about "The Gem of the Dragon", then exit the Classroom.
Enter Mr. Beasley's Office and pick up Robbins' address. Cast Pass to obtain an Old Stone.
Listen to the telephone message, delete it and hang up the phone.
Exit the School
Exit the School and follow Davy outside. Both choices are acceptable, though "Approach Davy" is suggested: when you return home, Tracy will give you some sexy first aid.
Go to the Library, then to Mrs. Adams' Office and close the door. This is a good time to learn Manipulative Charms. Remember to examine your book the first time it glows, otherwise Tess won't give you the opportunity to learn new trainings!
There are two variations to charm Mrs. Adams and Ms. Titus. The easy way is to charm Tess and complete the process, then call Ms. Titus and charm her too.
Alternatively, to spend less mana and gain a Stone, if it's not too late (before 4:30 PM) you can follow this procedure:
NOTE: If Ms. Titus becomes your willing slave, the experience gain is delayed until you visit her house.
Tell Tess to research more magic spells and leave her office.
Ask Ms. Titus to close the Library, go to the Reference Area and charm Monique. There is no difference between watching the whole process and leaving early. Tell her to look up Magic Gems and to help you find more magic.
Return to Ms. Titus and reopen the Library.
Speak to Ms. Titus, take the scroll she offers, and learn Unstr Hun, the Possession spell.
Ask Ms. Titus what she was working on before.
If Ms. Titus is your willing slave, you can still charm her later.
If you took the simple variation to charm Tess, make sure to enter the Town Hall, ask Angela all options and charm her. You can leave immediately for a minimal effect, or you can wait to transform her in your lover. After the spell has done it's job, ask her where she lives. You can now sleep there at night.
Later you will be able to change her personality to be more submissive.
Go back to School, Kollam Street and Cherise Road and visit the Gym again. This time you will meet Alison. You can't charm her yet, you will have to wait for the weekend.
Walk to Yoolaroo Drive, enter the Granger's Residence and charm Mrs. Granger.
There are four variations of this process:
You can now sleep here at night.
Ask Mrs. Granger to explore the Wild Ranges. If it's too late, she will go/return to the Wild Ranges in the morning.
Go to the Wild Ranges and meet Mrs. Granger. Reward her and send her home.
Return to Yoolaroo Drive and ask Mrs. Granger for anything she found. She will also tell you about the secret tunnel from the Wild Ranges to the Sacred Grove and then to Sir Roland's Mansion. You can now just walk there instead of paying for a taxi.
Do not ask her yet to find the Dragon Gem.
At night, use the tunnel from the Wild Ranges to the Sacred Clearing to visit the Gates' Mansion.
Enter it and ask Officer Khan what is gong on, but nothing else!
Pay a visit to Victoria in the Antique Store in the Shopping Center and speak with her. She will become your personal assistant.
Next on your list is the New Age Store. Enter the store and meet Esmeralda. If you have enough money, buy the Quartz Crystal (45$), Beeswax Candles (20$) and Holy Water (20$). You will need them later.
Speak with Esmeralda, then exit the store. You can't charm her as of version 14.8.4.
Go back to the General Store and meet Louise. You can't charm her yet, you will need Shielded Charm.
While you are here, remember to buy a paperweight.
Return to your House in Kollam Street for a quick visit. If you haven't met her before, you will find a woman with a delivery for your mother.
Return to School and visit the History Classroom. Speak with Monique, then send her to find more magic.
Walk to the Library and go to the Reference Area for a small scene with Monique. Your choice has no effect on Monique's behaviour.
Go to the Hotel. Inside you will find Bambi and Jesse. Speak with all of them, the order doesn't matter. There is no way to charm Jesse at this point of the story.
Visit the Hotel Pool. Now you can call girls using your phone and have some fun in the water. Especially with slaves.
You can also find Monique and Davy inside. Speak with them too, the order doesn't matter.
To charm the barmaid you need to have at least 100$ with you, if you have 150$ you can see an extra scene and get a Rustic Stone.
You can charm her anytime before going back to the bar, and you won't lose your money. Once you cast your spell, you can either go immediately to the bar for a minimal effect or wait for a full enslavement.
Go to the bar once you're finished with her, then take her back to her room to obtain a Rustic Stone and some information about Mia. If you have at least 50 mana you'll get also some information on Donna.
Do what you want with her, then go back to the bar.
You can now sleep here.
Come back later, take her to her room once more and ask about her career.
Go to the Hotel Pool, introduce yourself and charm Donna.
Visit the Hotel at night to have access to Donna's Room.
You can now sleep with Bambi or Donna at night (but sadly not with both of them together).
Walk to the Graveyard and talk to Leanne. Again, you can't charm her yet.
Return to the Town Hall, walk to the Police Station and enter it.
Meet Chief Kerry Batton and charm her.
Next visit the Jail Cells and yell for attention. Charm Officer Becky Smith.
In both cases leaving the girl during the charm process doesn't change the outcome.
Exit the Police Station.
Go to the TV Station and introduce yourself to the receptionist. You can't charm her yet, you will need Shielded Charm.
If you charmed Madison at the beginning of the chapter, ask Nina to see her. If instead you sent her away or didn't answer the door, ask to see the person who delivered your prize. You can charm her right now. If you gave the wrong answer to the telephone quiz, you will have to wait some more.
If you can visit Madison, you'll first have an encounter with Gabby, your mother's assistant. She will be pleased if you refer to her as "Ms Halliway", but your answer won't have consequences.
After visiting Madison, you have the opportunity to charm her co-worker. After you leave the TV Station, Madison will inform you of Zoey's existence via SMS. Go back and ask her about the other delivery girl. When Zoey is in office, Madison will send you an SMS. Go back quickly to the TV Station, ask to see Madison and charm Zoey. You can either turn her into a slut (Manipulative Charms only) or a slave.
This may take more than one try, Zoey is not always at work when you arrive there.
Go to School and once again visit the History Classroom. Speak with Monique, all options.
Examine the books in the bookcase, you should find "The Settlement of Glenvale". Read the extra pages and pick up the Rustic Stone.
Next go to the Library and tell Ms. Titus about the early settlers.
Finally visit Tess' office and speak with her. She should have finished her research by now. If she does, order her to come to your house. It's also a good moment to learn Masculine Cantrips.
Pay a visit to your home. You will meet Tess speaking with your Mother and Sister.
If it's not too late you should also receive an SMS from Angela: the Mayor is ready to see you!
Go to your room and tell Tess you like her outfit/nightie (depending on the time of the day), then ask if she has other magic artifacts. Finally tell her to ask her husband.
Go to the Library, then to the Museum. Inside you will meet the security guard, but you can't charm her yet. Look around, make sure to examine the Vase and the Painting, but don't touch anything yet.
Exit the Museum.
Visit the Aquarium and ask for help from the information desk. You can't charm Abby yet, you will need Shielded Charm.
Walk to the School, then to the Park. Approach the girl in the Park Pathway and tell her you live in Kollam Street too to obtain her address.
Walk to the Park Bridge, then to the Hospital. Once inside, look at the picture to meet Nurse Sandra.
Return in Kollam Street and visit the Kelly's Residence. Speak with Janet, all options, then charm her. There are four variations:
Speak with her, all options.
Go to the Park and approach Debra Kelly. If you tell her her sister needs help unpacking, you can lure Debra to her home and charm her right away, to make her your girlfriend. If instead you choose to let her remain here, you set her to the path of becoming your puppy, but will need to know the Shielded Charm spell to enslave her. This variant has the advantage of giving you the option to make Debra search for Magic Stones in the Park.
Walk to the Hotel, inside you will find Tess waiting for you. Ask her what she has found, then take her to a private room. Feel free to ask her to show off more.
Try to solve the worm's puzzle. The answers are:
If you solve the puzzle you get 20 mana and learn Al Mass, the Transform spell.
Reward your slave, if you so wish, but don't train with her. Exit the Hotel.
Go to the Shopping Center and talk to Tess Adams. You can tell her that you are more interested in sex and then that you could be discrete for an extra scene.
Tell her to take you to her husband and enter the Adams residence.
Enter the Adams residence. You can charm John immediately and order him to give you any magical items he has, or you can tease him for a while asking him if he has any other magical items and charm him at every point you like. Whatever you do, remember to charm him and obtain the Silver Ring before you order him to look for more magic items.
Send Tess back to your room.
Go to the Library and ask Ms. Titus where she lives. If she is your willing slave, pay her a visit at night and read the book you find there to finally gain some experience.
You can now sleep at her place.
Go to the School and enter Mr. Beasley's office.
Listen to the telephone message, delete it and hang up the phone.
Exit the School
Next go to the Hotel. You can find Monique and Davy inside. Speak with them, the order doesn't matter.
Go to the Shopping Center, enter the Antique Shop and ask Victoria about the Ring.
Exit the shop.
It's time for some sweet revenge. Return to Yoolaroo Dr. and visit the Robbins House.
Enter the house and talk to Mrs. Robbins. You can cast Pass and enter Davy's room right now, or you can wait until you have charmed Mrs. Robbins and enter at no mana cost.
Talk to her until she tells you that she sold a Blue Bottle.
Use the Silver Ring, then charm her.
Go check her bedroom and talk to Tina Robbins. Charm her, then speak to her and find out she can remove spells from people.
Talk to Mrs Robbins, then either try to visit the bedroom or leave the house. Mrs Robbins will lock you in her bedroom.
If you wait until it's night, you get a bad ending.
Talk to Tina Robbins. Charm Tina, speak to her and find out she can remove spells from people.
Ask Tina to remove the spell from her mother.
Leave the bedroom and charm Mrs Robbins.
Ask Mrs. Robbins where Davy's room is.
Search the mess to find his laptop computer. The password is:
Learn Shio Stin Mur, the Teleport spell.
Ask Tina to come with you and return home. You could free Tracy with the Silver Ring right away, but there is a better alternative that will give you a small amount of mana.
Tell Tina to free your sister, then charm her. You can tell her you love her as a man/woman to turn her into your lover, or that you love her as a sibling, to avoid incest. If you choose the latter, you won't be able to have sex with your mother when you can finally charm her.
If you choose the incest path, take Tracy to her room and choose "Well..." to go further along this path with your mother, or "No, she is my mother!" to limit yourself to your sister.
Don't speak with your mother about Tracy yet.
Take your time to explore the town and attune to all the Hexagrams you can find. They are located in:
NOTE: every attunement requires an entire hour.
While you are at School, go to the History Classroom and examine the books to obtain some informations about the Greek Mythology, then go to the Teacher's Lounge, examine and pick up the Envelope.
There is also a new scene at the Police Station, both for Chief Kerry Batton and Officer Becky Smith. Pay them a quick visit.
Go to the School Sports Field between 12:00 and 14:00 to meet your cousin Kylie. You can't charm her yet, you will need Shielded Charm.
While on your way to attune the Hexagrams, go to the Town Hall.
Ask Angela about records on the Broken Inn Hotel. You can pay 30$ or ask your lover to give you the plans and Angela will remain with the current personality, or you can tell your slave that you will not pay and she will become more submissive.
Visit the Mayor. Say hello to the Mayor and ask about the security guard.
Charm the Mayor.
Ask to help out with the murder investigation, but don't tell the Mayor you have the Book.
Now you can either use the Silver Ring on her and charm her immediately after, or you can send her to Davy's Home, tell Tina to free her and charm her there for a different scene.
Ask the Mayor where does she live, but not to close the Museum yet.
As soon as the weekend arrives, enter the Restaurant. You will find Alison there instead of Jenny. Talk to her, then tell her something is wrong with the bratwurst. Now charm her.
Alison demonstrates to have some resistance to your spell. If it's morning, you can come back in the afternoon and she will teach you Defending yourself with magic. If it's saturday afternoon, come back sunday morning. If it's sunday afternoon, you can find Alison in the Gym sometimes, maybe she will train you there, otherwise you will have to wait another week.
Alison is the only person that can teach you this training, and you still need to have enough experience (the Book must be glowing). Learn it as soon as you can.
Go to Sir Ronald Gates' House and tell Officer Khan you can't work with all these people around, then charm her.
Remain inside the house, pick up the pistol and go to the rear of the house.
Cast Pass, examine then pick up the letter and to the Attic. Read the diary, pick up the stone and go back to Officer Khan, then order her to take you to the Police Station.
Enter the Police Station, go to Khan's office and tell her to arrest Davy.
Go to the Broken Inn Hotel and use the Hotel Plans.
Try the puzzle, the answers are:
Learn Dert Pher, the Wealth spell.
Cast Pass and talk to Jessica the Witch. Both choices at the end progress the story, but if you offer to help her, Jessica's clothes will change for the better.
Teleport home. You should have enough experience to learn a new training. Ask Tess to teach you Precision transisions.
Go to your mother's room and ask for help with a Credit Card. This will give you the possibility to charm Kristin the Bank Manager, but it's a one-time event and you will need Shielded Charm, so don't visit her yet.
Avoid talking about Tracy at the moment.
Go to your mother's room and ask about Officer Khan and for help with a Credit Card. This will give you the possibility to charm Kristin the Bank Manager, but it's a one-time event and you will need Shielded Charm, so don't visit her yet.
Avoid talking about Tracy at the moment.
Exit your house and enter the Kelly's Residence. Ask Janet about seances.
You can either go to the Library or the Antique store. If you go to the Library ask Monique to research seance, then examine and pick up the article. If you go to the Antique store ask Victoria about Janet's papers, then examine them.
You now have all the material to perform the ritual, but if you try Kurndorf will possess your body. You need magical protection to succeed.
Go see Sir Ronald and give him the Old Key. He will give you the Aftane.
While you are there, ask about the Blue Bottle and the Charm spell.
Return to the Hotel and the maid Lauren will meet you. Follow her to the pool and speak to her there.
Ask all questions and accept her offer.
Ask Bambi where to find a fine wine bottle.
Walk to the Wild Ranges and search the stones. Use the String & Magnet to get the Rusty Key.
Go to the Sacred Clearing. You are blocked by Officer Adele Ross.
Return to the Hotel Cellar and use the key to get the Wine Bottle.
Go to the Police Station (quickly if it's almost midnight) and order Officer Batton to remove the officer.
If it's still early, go home to your mother's room and ask her for news around town. Otherwise this can be done later.
Return to the Mansion and wait for midnight. You can sit on a fallen stone in the Sacred Clearing for a 30 minute wait.
Cast the Pass spell to enter the Mansion. Talk to Sarah and Lauren and ask everything.
Learn Tuo Duo, the Clairvoyance spell, and cast the Pass spell on the safe to get the Aftane.
NOTE: You can now visit Sarah and Lauren any night in the same way, at the cost of a Pass spell. If you have less than 100$ Sarah will give you 50$ once per night.
NOTE: Next time you meet Sarah Gates, you may have the possibility to ask her why she keeps looking outside. This is a timed event, so don't ask yet.
Go to the Shopping Center and speak with Victoria about relics.
Return to the Police Station and speak with Officer Batton. You have two choices:
In the first case Officer Khan is dead, in the second she survives.
Depending on what you do, the story may play out differenty. If you go from the School to the Park Pathway you get shot by Anita and start Mr. Beasley's charming process. This part of the story however is very similar to other parts, so this walkthrough chooses a different approach.
Teleport to the Sacred Clearing (or ride a taxi to Sir Ronald' house) and meet Officer Adele Ross.
Walk back to the Police Station passing through the Tunnel to the Wild Ranges and the Park (no teleport this time, you need to pass through the Park!), and ask Officer Batton what her investigation revealed.
Finally order her to withdraw the police from the Gates estate.
Go home once again and speak with your mother. This time ask her for news from around town, and nothing else.
Finally, visit the Gates' Mansion and speak with Sarah Gates. Ask about the Aftane and the Blue Bottle, then tell her you killed her uncle/you saw his murderers or that you are a detective.
Charm her and pick up the Wooden Box. Talk more to Sarah, ask again about the Blue Bottle (pick it up) and the Aftane (cast Pass on the safe).
NOTE: Next time you meet Sarah Gates, you may have the possibility to ask her why she keeps looking outside. This is a timed event, so don't ask yet.
Now that you have the Aftane, you can perform the ritual. Go to the Hotel and tell Jesse about the secret room, then enter the witch's prison.
Ask Jessica about the Blue Bottle.
Start the seance. If you tried to help Jessica, you have the possibility to check why did Jessica cry out. This will enable bondage scenes for her.
Ask Kurndorf how he's doing, then talk to Jesse. Ask her what you should call her, then give in to temptation and kiss her.
Speak with Kurndorf, all options. He will teach you a ritual that requires Salt, Chalk, Candles, a Quartz Crystal, a Lock of your Hair, a Dagger, a Chalice, a Human Skull and some Hemlock.
Go back up to the Hotel Bar. Bambi will take care of the Cellar.
Take Bambi to her room and ask about Kurndorf and his grave.
Go to the Sacred Clearing. You are blocked by Officer Adele Ross.
Go to the Police Station and order Officer Batton to remove the officer.
Go home and speak with your mother. Ask her for news from around town, and nothing else.
Go see Sir Roland, and confess what happened at the Seance. Be honest.
You can meet his niece Sarah at this time. Do what Sarah asks in general, she likes to be in charge, especially of her maid.
When you leave the mansion Lauren will approach you, go upstairs and check the room, watch, do not enter. Make sure to periodically visit to get more events with Sarah.
NOTE: Next time you meet Sarah Gates, you may have the possibility to ask her why she keeps looking outside. This is a timed event, so don't ask yet.
You should have received an SMS informing you Sarah Gates can teach you a new spell. Visit the Gates' Mansion, Sarah will teach you Tuo Duo, the Clairvoyance spell.
Next go to School. Cast Pass to enter if it's closed and go to History Classroom. Examine the bookcase (at least) five times, you should find books on Hydromancy, on the death of Kurndorf, on the witches of Pennsylvania, a missing book on demons and a book on rituals under the Broken Inn.
Exit the School.
If you have time to waste, it's a good idea to invest some of it in inscribing hexagrams in key places. Library, Town Hall, Police Station, Museum and Hospital are suggested.
As soon as the weekend passes, go to the Restaurant. You may find Donna inside, watch her scene, then enter again.
There is a possibility that you meet Miss Logan here. Otherwise you can find her at School, but the following events are the same.
Ask to do the reproductive assignment. You can meet her later at School and charm her.
NOTE: This is a one-time event. As of version 14.8.4 if you avoid her or choose the neurology assignment, you won't be able to meet her again.
Next go to School and visit the Teacher's Lounge. Inside you will find Mrs. Tanika, your math teacher. Say hello to her, then charm her. There are four variations:
In the last two cases Mrs. Tanika will be transferred to your room.
Go to Mr. Beasley's office.
Tell him that you have the book, but don't give it to him.
Ask about the spell and his compensation. You can pay 100$ and learn a new spell, or charm him, go back into the office and learn it for free.
Enter Ms. Jones' Office and speak with her, then use the Silver Ring and charm her. Enter the office again and speak with her.
Cast Pass to go to Anita's secret lair. Use the Silver Ring and charm her immediately, then pick up the bag and the Blue Key. Every other choice will result in you being shot or Anita fleeing.
Order Anita to prove her loyalty, then redeploy her.
Now that you have both the Wooden Box and the Blue Key, you can repeat this process as much as desired to increase your mana:
Quickly go to the Wild Ranges and come back to the School. Visit the Anatomy Classroom, cough to attract Miss Logan's attention, then charm her.
You can ask your teacher what she means for the standard charm, or ask about pratical reproduction to turn her into a breeder (Manipulative Charms only).
Next visit the Town Hall. Mayor Thomas will offer to look in the town's documents to find informations about Kurndorf.
Ask Angela to look for magic places.
Go to the Sacred Clearing and pick up both Old Stones.
Now that all distractions are cleared, we can concentrate on Kurndorf's ritual.
Go home and pick up the Salt. While you are here, use the scissors to obtain a Lock of your Hair. If you don't have the scissors, you can buy them in the General Shop. You'll also need the Shovel.
Go to your room and drop useless items, such as the Scissors and various writings you may have picked up during the game. You can find them in the Chest in your room.
Ask Tess to train you and learn Conserving Magic.
Quartz and Candles can be bought at the New Age Store. If you still have to buy them, take the Holy Water too.
Chalk can be found in the Teacher's Lounge, at School. Optionally you can cast Clairvoyance for 25$.
Visit the Graveyard. Cast Clairvoyance and then Pass to discover the Mausoleum, then cast Clairvoyance again and enter the Secret Tunnel.
In the Church Catacombs there is a Skull you can use in the ritual, but will lead to a bad ending, so leave it there.
Go on in the Church Stores and pick up the Silver Dagger.
Walk up the stairs and enter the Church. Try to pick up the Ritual Chalice and you will be stopped by Mother Superior. Right now you can't go anywhere except outside, so leave the Church.
Walk around the outer wall and approach the would-be gardener. She is here only during the day, so if it's night you'll have to come back later. Speak with her, all options, then charm her.
Talk to Pamela some more and ask about her symptoms. Have sex with her as you prefer and ask about her Necklace. Finally order her to show you how to get into the Church.
Approach the good Sister, request her absolution and thank her, then charm Sister Desiree.
Go back to the front of the Church and attune the hexagram.
There are only two ways at the moment to leave this place, either by taxi or with the Teleport spell. Whatever your choice is, go to the Wild Ranges.
Use Clairvoyance to find the Hemlock, then use the Shovel. The answers to the puzzle are:
Examine the coffin and remove Kurndof's skull.
Pick up the Wooden Box. As of version 14.8.4 it's useless on these paths.
The only object you need is the Chalice, but in order to take it you need some help. Go to the Hotel and visit Kurndorf's ghost.
Use the Salt Shaker, the Crystal, the Candles, the Chalk, the Silver Dagger, the Hemlock and Kurndorf's Skull. You can't use the Lock of Hair, it's sufficient that you have it on yourself.
Finally complain that you can't get all the stuff for the ritual. Kurndorf will teach you Dest, the Invisibility spell.
Visit the Church once again. Cast Invisibility and steal the Chalice.
You have all the ingredients for the ritual, so go back to the Hotel and visit Kurndorf's ghost once again.
Use the Chalice and start the ritual. You can complain various times during the ritual, but it doesn't have any effect on the outcome.
When you have the choice, don't use your hair. Instead use the chip of Kurndorf's skull.
After the explosion you will wake up in the Hospital. The bad news is that you lost your Book, the good news is that you can charm Nurse Sandra! But first ask her what appened.
Go back to the Hotel and ask Bambi what happened, then go in the cellar and pick up the Crystal. Don't panic if you don't see it, it's right below Jessica's image. The crystal contains Kurndorf's spirit and can be used to cast the Transformation spell.
Visit Victoria at the Shopping Center then Monique at the Library, and ask them about Pamela's Bracelet.
Visit Victoria again and talk about the Bracelet, then go to the New Age Store and tell Esmeralda you have it. This is the end of this branch as of this 14.8.4, so your answer doesn't really matter.
Go to School and visit Mr. Beasley's Office.
Talk to Mr. Beasley and pick up the Book, then use the Silver Ring to free the Ross sisters and exit the room.
Important: you must have learnt the training "Defending yourself with magic" or have Gina's Necklace or have Pamela's Bracelet or you will be charmed and it is game over.
Enter the office again and charm Mr. Beasley. You can choose to have Mr. Beasley service you, or serve you. First choice has some gay content.
Ask Mr. Beasley about Amy and Catherine to be able to learn Hypnosis.
If you already charmed Mr. Beasley, just follow the story, pick up the Book and enter the office again.
Otherwise talk to Mr. Beasley and pick up the Book, then use the Silver Ring to free the Ross sisters and exit the room. Enter the office again and charm Mr. Beasley.
Important: if Mr. Beasley is not under your power you must have learnt the training "Defending yourself with magic" or have Gina's Necklace or have Pamela's Bracelet or you will be charmed and it is game over.
Ask Mr. Beasley where Davy has gone. He is at the Hotel, but don't visit him yet.
If you haven't before, tell Mr. Beasley you have the Book, but don't give it to him.
Now pay a visit to Sir Ronald Gates and ask him why is the Mansion locked at night. To be able to ask this question you have to have tried to enter the Mansion at night. After Sir Roland answers immediately charm Lauren. This isn't enough, you'll need to charm her twice more. Fool around the house and pass through the Entry Hall frequently, you'll meet Lauren there randomly. It can take a lot of time to actually meet Lauren twice, so be patient or come back when you have time.
As soon as you exit the office, Sarah Gates will text you that she sent a book about hypnosis to your house. Next time you go there, it will be delivered to you.
Go to the Alley and cast Clairvoyance. Use the String & Magnet and pick up the Rusty Key.
Next go to the Hotel Cellar and use the Key to obtain the Bottle of Wine. Again the bottle is under Jessica's image.
Finally visit Sarah Gates at her Mansion and give her the Bottle of Wine. Summon the maid, follow her to the Guest Room and charm Lauren.
You should have enough experience to learn a new training. At this point there is no major training available, so choose Harnessing Mana to gain some more mana from the Stones.
Go to Yoolaroo Dr. and visit Mrs Granger. Tell her to find you the Dragon Vase.
While you are here, visit Kates' room and cast Clairvoyance to find a Photo Album. Look at all the photos, then close it.
Cast Clairvoyance once again and look at the second album.
Exit the house, go to the Alley and enter the Hidden Room. Cast Clairvoyance for some insight on the Statue.
Go to the Museum and find Mrs. Granger in the Local History Exibits.
Pick up the Vase. From here there are many different alternatives, with different outcomes.
Whatever your choice is, you are arrested and brought to the Police Station. Again you have different choices here, but the outcomes are very similar.
Again independently of your choice, the end result is that you are free.
Ask Officer Batton about the incident at the Museum.
Pay a visit to Mr. Beasley, he has your Book.
If Mrs. Granger was shot, as soon as you receive Kate's SMS, go to the Granger's house and meet her in her room. Comfort her, then use the Silver Ring. She will storm out of the house. Don't try to charm her at this point, she will react quickly and you will never see her again.
NOTE: Avoid any further meetings with Kate until you are ready for the final confrontation with Davy. You can meet her at the Park Entrance or at the Duck Pond. Do not approach her until ready, or talk to her and tell her to go home and hide (it takes her some time to arrive, you have to visit key locations to trigger her arrival). The event is not timed.
Warning: If you ask anyone about Davy, where he is or if they have seen him then Kate will be summoned back to the Hotel and stay there with Davy, blocking this event.
Go to the Hospital, enter the ICU and ask about Mrs. Granger.
Leave the ICU and go to the upper floor. There you can ask for the Nurse's name, but you can't charm her yet, you will need Shielded Charm.
While you are here, visit the Basement and the Morgue, then exit the Hospital.
It's time to visit the Town Hall. Enter the Mayor's Office and ask her, in this order, a key to the Hospital Basement and to close the Museum.
Once the Museum is closed, it's time to break in. Go there and cast Pass to enter.
Examine the Safe to get a Blonde Lock, then open the safe and pick up the Dragon Vase. Next check out the Security Office and pick up Gina's Address.
Go to the Sacred Clearing and cast Possession. Use the Blonde Lock to possess Gina.
Check the message, then go to the bathroom. Remove the Heirloom and look in the mirror for some sexy time.
End the possession, either click on Gina's face in the top left corner, or click on End the spell in the right column, under Possession Spell.
Optionally, if you have enough mana, you can possess Gina again for an extra scene. Remember the message?
You now know where Gina lives and that she has no protection. Go to Rathdown Rd. and charm her.
Alternatively you can order the Mayor to open the Museum and charm her there for a different sequence, but then you'd have to enter her house using the Pass spell or wait for the night.
Visit the Bathroom and take the Necklace.
Visit the Mayor at the Town Hall and ask her to open the Museum.
Finally go to the Hospital and enter Ward 1 West (or to the Granger's house if Mrs. Granger wasn't wounded) and ask Mrs. Granger about the Vase. She will come out of the Hospital in 18 days, unless you heal her with the Vampyre later.
Officer Khan is here. Charm her.
Pay a visit to Officer Khan in Ward 1 East, if she is alive. She should be healed by now and ready to return to the Police Station. If she is still wounded, wait one day or more, eventually she will recover completely.
As soon as you receive an SMS from Diane White (probably you have to wait one day), visit her at the Police Station and ask about the charges. Talk to Diane, ask everything but don't tell her to return to the Police Station.
Go back to Gina's house and talk to her. If you haven't charmed Madison, talk again to Diane, same as before.
Go to the TV Station and once again talk to Diane. If you didn't before, you can finally charm Madison now. Remember to look how to charm Zoey too.
Ask to see Madison, talk again to Diane, then cast Pass. As soon as you have the documents, talk to Diane one last time and watch the scene to the end.
The next time you visit Diane's apartment and she is not home, you'll find a book. Read it to gain 10 mana.
Go to the Shopping Center and enter the Mechanic's Workshop. Give Hannah the Vase and ask her to break it.
You can examine the gem and click on the image to learn a new spell, but for a better outcome go to the Library and talk to Monique about the Vase.
Return to the Mechanic's Workshop, perform a quick stress-test if you like and have Monique teach you Neo One, the Shielded Charm spell.
Use your new spell to charm Hannah, then ask Monique to return to the Library. You'll be able to ask her to go to the Mechanic's Workshop anytime and have access to their apartment at night. For the moment though don't visit their apartment nor ask Monique and Hanna to service your ride, it will trigger Camryn's rescue sequence and as of version 14.8.4 Monique will be unavailable for the whole day because of a bug.
For an alternate scene you can ask Hannah to help you cut some chains and charm her after she does her job. Otherwise ask her after she is charmed and decide what to do with Jessica. You can free her or just loose her binds.
This is the end of Jessica's story as of version 14.8.4, so your choice has no consequence yet.
Davy has been around for too much. It' time he pays for his misdeeds.
Visit Kate at the Park. She can be either at the Park Entrance or at the Duck Pond. Ask her about Davy, then use the Silver Ring on her. Don't try to charm her, it's a bad idea. There are a few possibilities here now, depending on your present and past choices.
If you ignored or insulted her at the beginning of the game, she won't accept your help whatever you say.
Follow her to the Hotel, enter Room 101 and use the Silver Ring on Davy. You could also use the Blue Bottle, but you won't gain any mana. Nod and think she is an ungrateful bitch, deal with Davy and his phone, then teleport inside the Granger's house.
Visit Kate's room and either hide in the wardrobe or cast Invisibility. Wait for Kate (it may take a while) and when she arrives charm her. You can make her your lover (Manipulative Charms only) or your slave.
If you instead helped her with the math problem, there are two ways to get rid of Davy. You can protect her and give her Gina's Necklace (but make sure you have Pamela's Bracelet!), or you can confess your love, offer your help, kiss her and embrace her.
Follow her to the Hotel and stop her to work out a plan. If you protected her, she will just smash Davy, otherwise you have a few additional alternatives, all of them requiring the use of the Blue Bottle or the Silver Ring.
Deal with Davy and his phone, then reach Kate at her home. If you protected her, you can hypnotize her to make her fall in love with you, then take the necklace back.
If you want to, at this point you can charm Kate and she won't strike back. It may seem a waste of mana since you have come this far to make her your willing girlfriend, but then you must also consider that as of version 14.8.4 you don't gain experience from her being your willing girlfriend and if charmed you have access to mother-daughter scenes, once Mrs. Granger returns home.
Revisit Davy in Room 101 at the Hotel for a small training session with Bambi. You can also bring Tina here and steal some of his mana, starting from the next day.
As of version 14.8.4 it's not possible to charm Davy and at the moment it's not possible to transform him into a girl. You'll have to wait until you can transfer him in the cellar.
Go speak with Sir Ronald Gates and ask him about demons.
Go speak with Sarah Gates and ask her about demons.
Next ask Bambi, Mayor Thomas or Officer Batton about a gentleman's club. You can also ask Catherine, if she is already your slave.
The club is accessible from the Shopping Center and is open from 22:00. Go there, speak with Jade and pay the price you prefer to obtain informations and an Old Stone. You'll also find informations on Elian if you used Hydromancy.
If you try to charm her, she'll resist the attempt. As of version 14.8.4 there is no way to enslave her.
Now go to the Park Pathway and speak with Jesse. Ask every option but don't kiss her or it's game over.
Visit the Library, then come back home: Jesse will pay a visit to your house. If she isn't there, keep visiting the Library and other key locations until she arrives. Speak with your mother, but avoid discussing about Tracy.
Check on your visitor and, if you want to have sex with Mom, ask what she did to her. In general avoid kissing her and find out what she wants from you.
Visit your mother. It's time to talk about Tracy with her. Tell her you are lovers if you charmed Tracy as a lover and want to do the same to your mother, otherwise choose whatever you prefer.
Optionally have sex with Tracy right after for a slightly different scene when you'll charm Mom.
Come back 2 hours later and visit Mom's Room to find her masturbating. You can retreat embarassed or, if you want to have sex with her, aroused.
Visit her room once more and she goes to work.
Next go to the Graveyard. Leanne is still there, but she was enthralled by Legion. If you take her now, she will remember and be offended when you free her. This means you'll only be able to charm her as a slave, not as a lover.
You need to ask some questions to find the Relic for Jesse. First go talk to the New Age Store owner and Victoria. Then go to the Church and ask both Pamela and Sister Desiree.
Return in front of the Library to receive a phone call from Jesse. The two possible answers have different effects:
While you are here, speak with Monique and ask about the Hypnosis Book.
Jesse's phone call signals that Sister Desiree finished her investigation. Return to the Church Courtyard and acknowledge your disciple's failure.
Tell her to recite her scripture and continue the dialogue. She will bring you a personal item belonging to the Mother Superior.
Visit some key locations, then come back. You'll know Sister Desiree ended her work when you'll find Pamela sad. Ask her what happened, then speak with Sister Desiree and take the Rosary.
Go to the Sacred Clearing and use the Possession spell on the Rosary.
As Mother Superior take the thrall, then cast Clairvoyance in Mother Superior's Room. Pick up the Catholic Relic, bring it to Sister Desiree and end the possession.
Again visit the Church and finally take the Relic from your disciple's hands. Jesse must be watching you, because as soon as you have the Relic, she calls you on the phone and tells you where to find her.
If you don't have the Holy Water yet, you have to buy it now. You can also ask Victoria about the Relic for more details.
Go to the Hotel, Room 113. Interrupt Jesse, then tell you don't want to keep her from enjoying her pet. This is the moment to strike: use the Holy Water on the Catholic Relic, then give the anointed Relic to Jesse.
NOTE: If you use the Holy Water before entering the room or exit after using the Holy Water, its effect wears off and if you don't pay attention you'll fail the mission. If Jesse receives the Relic without the Holy Water, she will leave town.
Take the Stone the thrall is offering you, then go back downstairs. Bambi will take care of Jesse and the thrall. As of version 14.8.4 there is no way to charm them, but Jesse will at least get better after four days and you can invite her to the Swimming Pool.
The other thrall, Seraphina, can be found at the strip club, but as of version 14.8.4 she is also impossible to charm.
Now it's time to think of your mother. The day after she leaves she will call you, asking for clothes. Go to her bedroom and collect them.
If you want to have sex with her, the clothes are hot, otherwise they are awkward.
Go to the TV Station, but before bringing your mother her clothes, charm Nina at the Reception. You'll need her help in a moment.
If you order her to take off her shirt she will become your slave, if you tell her she is desirable she will instead become your girlfriend (Manipulative Charms only). However as of version 14.8.4 there seems to be no difference between the two choices.
Now you can finally deliver the clothes. Enter Mom's office and, while you are here, ask Gabby about the Hypnosis Book, then give the suitcase to your mother.
At this point the clock is ticking. You have five days to charm your mother and Gabby, or you'll lose them.
A first hint on what to do can be found speaking with Nina. Listen to her, then talk to her.
While you wait for the night, visit the General Store. Inside you may find Anita. Speak with her twice, then charm her. If you call her a slut she will go directly to your house, if you instead call her a patriot (Manipulative Charms only) she goes behind the French classroom and you get a bag. In this case you can go there, have sex with her and redeploy her to your bedroom, but don't talk about Davy yet.
After you have charmed Anita, go to School. You'll find a new room, Ms. Jones' office. Enter it, use the Silver Ring and charm her. Anita's hideout can be accessed from here; if she didn't go to your bedroom redeploy her, then go back to Ms. Jones.
Ask about her eagerness to serve and all following dialogues.
Come back at the TV Station at night to better understand what is happening. You can enter the building, but you'll need to cast Pass once inside.
Look into your Mom's office and keep watching. The scene is different (i.e. sexier) if you wait for two days after Mom's call. Then check Gabby's office and learn about her schedule.
You can see only one of the two scenes with Mom and Gabby on this path. Choose wisely, or use wisely your saves.
Speak with Sarah Gates or Mayor Thomas about the upcoming event. They will make sure you can enter and isolate Gabby to charm her. If you choose Sarah you'll also have a first encounter with Sofia.
As of version 14.8.4 Sarah seems to be bugged on Conspiracy Path, there is no way to enter the Mansion once you exit. You can either go to the Mayor, use the cheats to wait inside the mansion or use the cheats to teleport to location 192.
Sarah wants something in return for her favor, while Mayor Thomas won't ask anything, but you'll need extra information from Mr. Beasley or Adele Ross, if you already charmed her.
Some time before 18:00 the next day go to the girl you chose and get ready.
At the conference you can speak freely with Sarah and Mayor Thomas, this part is not timed.
Finally wait for the signal and speak with Reporter Julie. As of version 14.8.4 she can't be charmed.
Enter the room with Gabby and charm her. You can turn her into a masochist slave, rile her up to transform her into your hateful lover (Manipulative Charms only) or make her your mother's servant. In this case she will come to your home during the weekend. Pick up her necklace, you'll need it in a few moments.
If you are here with Sarah and you choose to have sex with Gabby (you can't if she is your Mom's servant) you can ask Sarah to join in.
When you are finished with Gabby, go to her home and save your mother.
You can see both scenes with Mom and Gabby on this path if you delay the following actions.
Speak with Mr. Beasley or Sarah Gates about Gabby's Necklace. You can also ask Adele Ross, if you already charmed her.
Soon Nina will tell you Gabby and Mom are leaving the office and give you Gabby's address.
If you go inside alone it's game over, so bring Tina with you. You can also bring the Vampyre if it's night and you already charmed her, but if she is almost full you'll meet a bad end.
If you are with Tina, make your helper take care of the protection, then charm Gabby.
If you are with the Vampyre you can make Gabby talk and at any moment unleash Lilith to turn Gabby into a ghoul. As of version 14.8.4 this alternative seems bugged.
In both cases, if you are interested in having sex with Mom lie to her about your intentions.
When you charm her, you can turn Gabby into your hateful lover (Manipulative Charms only), masochist slave or your mother's servant. In this case she will come to your home during the weekend. Pick up her necklace, you'll need it in a moment.
Now it's your Mom's turn. To be able to have sex with her, follow this sequence. Speak with her, use Gabby's Necklace and tell her you are her mistress, then charm her. Go all the way, tell her she is very sexy and that she keeps teasing you (or so was watching you and Tracy if you had sex after confessing you and Tracy are lovers). Next tell her having needs is not bad and you are attractive grown-ups. Finally ask her to undress and if she likes when you and Tracy look at her body and assure her she is in charge. She is now yours.
Enter Gabby's house again and ask her about the necklace and continue the conversation.
It's time for another round of charms! Some will be really easy and quick to perform, while others may require a few days to complete. Feel free to follow various parts at the same moments if you want to avoid spending a lot of time waiting for the next event.
Estimated time: less than 1 hour.
Next on the list is Abby, at the Aquarium. You can go away at the beginning of the process for a minimal enslavement, or ask for her help. If at any moment you take it to the next level, you go straight to the end of the charming prosess, if however you watch her strip tease fully and pay attention to her story, you'll be rewarded with a Gold Stone.
Go again to the Information Desk and ask about the Dragon Gem, then let her accompany you to the Mechanic's Workshop. Let her check the Gem and ask her to move it, she will bring it in the Hidden Room.
Estimated time: up to 8 days.
Remember Bambi's mother? She is arriving in town. In order to trigger her arrival, you need to speak with Anita.
If you ask Anita to look after Davy, he will be moved to the Hotel Cellar, where you can transform him into a woman.
If you ask her to take care of Davy, you'll have to cancel the order and Davy remains in Room 101. You'll receive Bambi's SMS immediately. As of version 14.8.4 the messages may be a bit confusing because of a bug.
If you ask Anita to look after Davy, he will be moved to the Hotel Cellar, where you can transform him into a woman.
If you ask her to take care of Davy, he will be killed. As of version 14.8.4 if you go to the Hotel and immediately visit the Cellar, Davy will be there because of a bug.
If Davy isn't in her room anymore, go to the Hotel and see what Bambi has to say. After that event, you'll receive an SMS from her.
Go meet her at the Hotel Bar, ask about her message and follow her to the Gym.
You can charm her immediately or wait one week, as Bambi asks. In the second case you'll have a little prize.
If you don't charm her now, you can ask Bambi once per day to go to the Gym, where you can cast your spell, or, if Davy is in the Cellar, you can order some whisky during the night, splash Mia and charm her under the shower.
If you plan to wait a whole week, you can visit the Hotel every day and take Bambi to her room to have a status update. As of version 14.8.4 the day 3 status report is bugged. When a week is passed she will send you an SMS. Visit her in her room and she'll give you her mother's address. The prize for your patience is the Crystal Ring. As of version 14.8.4 it seems useless.
Estimated time: 5 days or more.
Visit the New Age Store, ask for a book about hypnosis and buy it for 100$.
Go home and receive a delivery from Sarah Gates. It's a book about hypnosis.
Go to your room or the Library and study the hypnosis book. Then visit Mr. Beasley and learn his Hypnotic Technique.
Make sure it's early in the morning or past 13:00. Go to Cherise Road and visit the Ross house. Adele will block you.
Exit the house and Catherine will call you on the phone. You will meet her the next midday, so get ready, you don't have many chances.
Go to Yoolaroo Drive and check the construction access road. Try to climb the fence. You can always go through casting Pass, but there is a better alternative.
Optionally you can ask Tina Robbins to help you understand what happened at the construction site.
Visit the Mayor and ask for a key to the construction site. Now that you can enter freely, you just have to wait until the next midday.
Go to the construction site a little before midday, unlock the gate and enter.
Wait, then when you have the possibility to leave disappointed use your phone to call Catherine and she will appear.
You can accept her reward and she will become your willing slave, or you can charm her. You'll still be able to charm her later, if you want. As with Ms. Titus, your experience gain will be delayed until you enter her room if you accept her as willing slave.
Catherine will send you an SMS when Adele is ready to be charmed. Go to their home and charm Adele.
Ask Catherine and Adele about Amy, then leave and visit the Wild Ranges. After some time Adele will begin to act strangely. This event has a 10% probability to happen every morning between 6:00 and 9:00 every time you move, so the best way to trigger it is to go inside a house (but not the Ross' house) and walk back and forth between two rooms.
Go back to their home and ask Adele about Amy, then try to charm her again.
Wait again for Catherine's SMS, then in the evening visit the Ross' house and hypnotize Adele, then charm her.
Ask about Amy. At this point the story ends as of version 14.8.4.
Transforming Mr. Beasley has no effect on Catherine as of version 14.8.4, but if you want to have fun at his expenses, don't hold yourself.
Estimated time: less than 1 hour.
After you have charmed Catherine Ross, go to the hotel and ask Bambi if there is anyone new around. You'll find a new girl in the pool. Follow her to School and you'll be given the choice of following her or asking Catherine. Catherine won't add any new detail, so follow her. Once inside her office introduce yourself and charm her. You can either push her or ask for a check-up. While the end result is the same, the check-up gives some insight on a part of the story not yet implemented as of version 14.8.4.
Estimated time: 3 days
You need to speak about saving someone from a demon with Esmeralda, Victoria, Ms. Jones, Mr. Beasley and Sir Ronald Gates or Sarah Gates.
Make sure the hexagram in the Hidden Room is attuned and you have learned the Precision Transition training, otherwise you won't be able to progress. You should leave the Catholic Relic in the Hidden Room, but as of version 14.8.4 because of a bug you need to have it on you instead.
Now visit the Mother Superior's room in person and teleport Leanne out of there and save her.
If for some reason Leanne runs away, you'll need the Vampyre to drag her back to the Hidden Room later.
Visit Leanne at her home, then wait a couple of days and visit her again. Once you can ask her how she is holding up, she is ready to be charmed, so start talking to her. By default you turn her into your slave, but she can become your lover if you didn't take her in the Graveyard and answer her question correctly. The basic idea is to tell her the truth, but in a way she will like, or at least tolerate.
First you can tell Leanne only about the Demon, or tell her about the book. Then that you are careful about who you charm. Next that something is happening in town or that you just wanted to have fun. Finally that you have considered charming her to protect her.
At this point she has lowered her guard. Charm her and reinforce her feelings.
First you can tell Leanne only about the Demon, or tell her about the book but lie about how you got it. Then that you are careful about who you charm. Next that something is happening in town or that you just wanted to have fun. Finally that you have considered charming her to protect her.
At this point she has lowered her guard. Charm her and reinforce her feelings.
Estimated time: 3 days.
After you teleported Leanne in the Hidden Room, wait a couple of days, then go to the Sacred Clearing and cast Possession using the Rosary.
As Mother Superior you will have the possibility to do some naughty things, with different outcomes. If you dress back in her room you gain an extra scene, id you instead discipline Sister Desiree she will be moved to the Mother Superior room and has a small part in her charming process.
It doesn't matter what you choose, she will fall for your spell in any case now.
Go to the Church, in Mother Superior's room, and charm her. Her will is still too strong, but now you can hypnotize her and charm her immediately after. There is a slight variant in her charming process. If you tell her that her heart is yours and that she can only ask you for help, she will acknowledge you are her warlock master/witch mistress. Finally talk about something bothering her to conclude the process. This variant has no other effect outside of the charming process as of version 14.8.4.
Estimated time: up to 2 days.
Visit Abby at the Aquarium after a couple days you charmed her and you may find her speaking with Miku. Greet the pair, then try to charm Miku. The choice has no consequence, so you can give in if you want to see the scene. Ask Abby what appened and talk about Miku's magical skills.
Go back home and enter the attic. Miku is there waiting for you, speak with her. What you answer about your sister has no consequence. Accept to have her live here, otherwise you won't see her again. If she asks why you haven't charmed your mother yet, the answer has no consequence on her nor on the charming of your mother. Miku will return later.
You need to speak with Victoria, Esmeralda, Mr. Beasley, Monique, Tina, Ms. Jones and Sir Ronald Gates or Sarah Gates (not everybody is available on every path). You may also ask Davy, if it's your prisoner, but won't give you any useful information. After that you have all the elements to charm her.
Visit Miku in the attic and review your findings with her. Then ask her about her behaviour and her family and finally confirm you have everything you need. Cast Transform on her and watch the whole strip tease, then instead of focusing on suppressing the influence of the crystal, cast Charm. If you don't, Kurndorf possesses Miku and it's game over.
Estimated time: 4 days.
To charm the Bank Manager you'll need a Letter of Credit. Once you have it go speak with the Bank Manager, give her the Letter of Credit and charm her.
Go to the Bank and ask Ellie to speak to the bank manager. This is a one-time event, so if you miss it, you can't charm Kristin anymore.
Introduce yourself, but don't apply for a credit card. Instead charm her.
Once you enter the Bank you should also meet a security guard, but as of version 14.8.4 you can't charm her.
Visit Kristin's office again, order her to remove your bank account limit and ask her about Ellie. Do not ask her to close the Bank, this is a one-time event covered below.
If the option to close the Bank is not visible, it means you didn't try to charm Ellie at your first meeting. Do it now, you'll need it.
One day after you have charmed Kristin (and have Angela and the Mayor under your spell), you will receive an SMS from Angela. Go to the Town Hall for an extra scene.
A few days later still you'll receive a second SMS summoning you for a new meeting. Again, enjoy the extra scene and some insights on a part of the story that is not yet implemented as of version 14.8.4.
Estimated time: a few hours.
Make sure it's not too late in the afternoon. Visit the Bank Manager Kristin and ask her to close the bank, but remember that this is a one-time event.
Visit the Bartel's residence on Dervish Street and talk to her mother. You can't charm her yet, so you have to resort to lies.
If you tell her you are from the Bank, go to the Park, at the pond, and meet Ellie there. You can free her now and follow her to Kristin's home, where you can charm her, or talk to her and follow her to Davy's room, where you can free her with the Silver Ring, but don't watch her phone. Once freed, you can either charm her here, or follow her to Kristin's home and cast your spell there.
Next visit Ellie at home, call her mother and charm her.
If you instead tell Carol you are selling subscriptions, visit Kristin and ask her about her neighbours. If you order her to tell you, you won't be able to charm Carol, so ask her again. While you wait for Kristin's call enter her house and take the Old Stone. Next enter the Bartel's house and charm Carol. Enter again and ask where Ellie is. Use the Silver Ring and charm her.
In both cases Ellie can be turned into your slave, or your lover (Manipulative Charms only).
Speak with Carol and ask her all the questions. There is probably some hint on something not yet implemented as of version 14.8.4.
Finally, return to Kristin and tell her to re-open the Bank.
Estimated time: 3 days.
If you have charmed key people around town, defeated Davy, Kurndorf and the Demon and met Miku, when you go to your bedroom you can end the game. If you choose to continue you have access to a new character, Didi. You can find her at the Hotel Pool.
Try to charm her, the spell will affect her partially but she will ultimately walk away. Come back the next day and the day after and repeat the process, every time she gets closer to being your slave. The third day the process is complete and she is yours.
She has seven different swimsuit, one for every day of the week, and you can find her once per day at the Hotel Pool.
Estimated time: less than 1 hour.
Go to the Sports Field between 12:00 and 14:00 and charm Kylie. During the process pick up the Old Stone.
Estimated time: 2 days.
In the morning, after you receive her SMS, go to Cherise Road and call Kylie on the phone. Ask why not visit her place, then go somewhere private. Finally look at the person she glanced at.
Go home and ask your mother to arrange for a visit with Aunt Brandi.
The next morning go to Cherise Road and call Kylie again for a second scene. This is all as of version 14.8.4.
Estimated time: 3 days.
Visit Hannah's apartment after 20:00. She is not there to greet you. Ask Monique where she is, then go to sleep or take care of some othe business.
The following morning Hannah will call you and give you her sister's address. Meet her there and speak with her. Once you have the opportunity you can be generous or selfish: this will change some dialogues, but it doesn't seem to have lasting effects on Hannah or Camryn.
Tell her about the Possession spell and pick up Camryn's pendant.
Go to the Sacred Clearing and possess Camryn. Your main goal is to discover the most about the situation and to put Camryn in a safe place. Additionally you may want to see some sexy scene. The downside is that many actions you'll do will cost you time, and after 17 such actions Camryn is lost and you with her.
Start by checking your surroundings, yourself and your thoughts. None of these cost time.
Next you may want to masturbate (1 action). Every other action except eavesdropping on the conversation is useless and costs you time (actually trying to open the door doesn't, but it's still useless).
Now eavesdrop on the conversation. There are many ways to progress the story here, some better than others. First listen some more, then start knocking on the door.
In this order, check for other rooms (1 action), check the table (no actions), then the vial (1 action) and the beer (1 action). Finally spike the beer (1 action).
At 11 actions you'll trigger a new event, so if you have some free time you need to waste it. I suggest to check the papers (1 action), the laptop (1 action) and the papers (1 action) again. If you still have time, do something else, it doesn't matter what.
Now you have severe limitations on time. Bring the beer to the second criminal (1 action), then examine him (1 action) and unlock the laptop (no actions). Check the emails (all three of them, 1 action each) and the private folders (1 action), but not the chronology, or you'll exceed the time limit. Close the laptop and head for the safe room.
You can now end the possession, Camryn is in a safe place and you know where to find her.
Go to the Police Station and tell Officer Batton about Camryn's whereabouts. Wait for news and proceed with the story, then Camryn returns to the Police Station. Ask details about the operation, then you have nothing more to do here.
The following day Hannah informs you Camryn is at her home. You can either go directly there or let Hannah bring you to her, for a different charm scene. If you go there alone you can turn her into your lover or your slave.
After you charmed Camryn, ask her about these guys and about Hannah.
The first time you visit Hannah she will offer to ride you everywhere in town, whenever you want. You have now a free taxi.
Estimated time: 1 to 3 nights.
You will need either Pamela's Bracelet or the Rosary to complete this charm.
During the day visit the Gates Mansion.
Wait for midnight and visit the Gates Mansion.
Talk to Sarah and ask her why does she keep looking out the window and then what is out there. You can give her the Book or not, depending on your choice the time needed and the scenes you'll see will change.
NOTE: From now on the Sacred Clearing is a deadly place. Don't go there at night, you'll die.
If you give her the Book, tell her not to worry and wait for darkness/protect Sarah, then follow the story. Sarah will charm the Vampyre for herself.
If you don't, just follow the story.
Whatever your choice was, let Sarah teach you Mir Daru, the Unlife Enspelled spell. As of version 14.8.4 this is the last spell you can learn.
If you gave Sarah the Book, you'll have to wait for 2-3 nights. When asked, say you can bind the Vampyre. Use the Silver Ring on her and immediately cast Unlife Enspelled. Avoid any distraction or it's game over.
If you held the Book for yourself, teleport in the Wild Ranges and immediately cast Unlife Enspelled. The Vampyre is now your servant.
As soon as you enslave the Vampyre, Ms. Jones will send you an SMS, if she is your slave. Teleport into the school during the night, with the Vampyre following you. You can choose if you want to side with Ms. Jones or the Vampyre, but at the moment the choice has probably no consequences. As of version 14.8.4 this is the end of the Hellgate story arc.
The Vampyre will follow you at night and can feed on your slaves. Feeding on Tina transforms her into a Dhampir, while feeding on any other slave has no effect as of version 14.8.4. Feeding on Jessica, if she is still bound, triggers a special scene, but nothing more. If Lilith feeds five times, it's game over. She consumes one feeding per night. You can dismiss the Vampyre at any time, but her presence is the only thing that can keep you alive when you visit the Sacred Clearing at night.
Now it's a good moment to learn a new training, Medium Powers. This is the last important training, so from now on you can train the skill you prefer.
Estimated time: 4 nights or more.
Go to the Hospital at night and visit the Old Basement. Cast Clairvoyance to see the ghost, then Unlife Enspelled. Let the spell end.
Go upstairs and speak with Nurse Sandra in Ward 1 East about the ghost, she will follow you in the basement and alleviate the ghost's torment. Quickly cast Unlife Enspelled, or the ghost is gone forever.
Come back the next night and commune with Keana to gain some mana. Return here the following night and commune again. As of version 14.8.4 a bug may prevent you to commune with the ghost. If this happens, just come back every night until you can commune.
Visit the Gates Mansion and ask Sir Ronald Gates about ghosts.
Visit the Gates Mansion and ask Sarah Gates about ghosts.
Go to the Hospital's Old Basement one last time. Take Keana by the hand and bring her to hour home, in the attic. You can't move her if you already communed with her, so if you have the opportunity, don't do it.
You can commune with her every night for a few mana, or bring her with you. She will protect you in the Sacred Clearing.
Estimated time: 2 days.
Enter the Aquarium early at night. You should see a "Cleaning in process" sign, read what section of the Aquarium is being cleaned and go there. You'll see a woman cleaning the floor. Go away, you can't charm her yet.
The next morning speak with Abby at the Aquarium and ask the woman's name. Then come back early at night and charm her. You can turn her into your lover or your slave.
Estimated time: less than 1 hour.
The encounter is not possible on the Conspiracy Path as of version 14.8.4 because of a bug.
Go in front of the Gates Mansion and visit the Garage Area. Go to the entrance door and speak with her. Once there are no more options, try to charm her.
Speak with Sarah Gates about her, she will order you not to charm her, or her uncle will tear you to pieces. There is no way to charm Sofia on this path and it's not planned to add one in the future.
Estimated time: 2 days.
Go in front of the Gates Mansion and visit the Garage Area. Go to the entrance door and speak with her. Once there are no more options, try to charm her.
Speak with Sarah Gates about her. She can't help you, so you have to resort to other forms of help.
First visit the Town Hall. Ask Mayor Thomas about Sofia, then speak with Angela.
Then go to the Police Station and discuss your plans on Sofia and listen to Kerry's last point.
Sofia will leave at 8:00 and return at 10:00, so you have two hours to explore her house. Go there the next morning and cast Pass to enter the house.
Once inside examine the coffee table, check the wooden door and look at the houseplants, then inspect the shiny object and pick up the brass key.
Go upstairs, look under the bed, inspect the laptop, check out the wardrobe and use the brass key you found before.
Finally cast Clairvoyance, enter the secret area and read the diary. Return to the bedroom and get out. It should take you less than one hour, so you have some margin for error.
For the final step go to the Police Station and wait for Officer Batton to return with Sofia. Enter the interrogation room and charm her.
Go to Sofia's house again and speak with her. From now on she is your driver, you can call her on the phone and she will bring you anywhere in town.
Estimated time: less than 1 hour.
If you haven't charmed her already, walk to the Park Pathway and charm her. While at the park you can ask her to fetch a stone, take her "walkies" or take her to her house with Janet.
Estimated time: less than 1 hour.
If you haven't charmed her already, go to the Restaurant and charm her.
Estimated time: less than 1 hour.
Now go to the Hospital, Intensive Care Unit, and charm Nurse Megan.
Estimated time: less than 1 hour.
Another easy one. Go to the General Store and charm her.
Mrs. Granger will heal naturally after 18 days in Hospital after she is moved from the ICU. Alternatively you can use the Vampyre to heal her. You'll need to feed her on three slaves during a single night, then go to the Hospital, Ward 1 West, and feed on Mrs. Granger. Choose to use the Gift of Life. Mrs. Granger is immediately healed. Sadly as of version 14.8.4 there seems to be a bug in this procedure, so you'll have to wait patiently for the natural healing.
Visit her to have her taken away by the police. By now the whole police staff should be yours, so just go there and ask Diane White to free your slave.
Officer Khan should now move to the Police Station. As of version 14.8.4 a bug locks her in Ward 1 West, that just became unavailable. You can move her to location 168 using the cheats.
If you already refused to end the game, prior to charming Didi, you can talk to Tess on a Sunday night to see the final sequence of the game.
A suggestion: save just before ending the game. The scene presented are chosen at random, so you'll probably see something different every time.